using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace HeresyManager.Talents.GoodReputations
{
  [Serializable] public class GoodReputationImperialNavy : GoodReputation
    {
        public override string Name
        {
            get
            {
                return "Good Reputation (Imperial Navy)";
            }
        }
        public override bool IsPreconditionSattisfied(HeresyManager.Character c)
        {
            return base.IsPreconditionSattisfied(c) && c.Talents.Any(t => t.Item1 is Peers.PeerMilitary);
        }
    }
}
